Noth The Plaguebringer
As with most fights in Naxx, this one requires some massive team work. Your druids and mages need to be decursing as much as possible, and your tanks need to make sure to not only keep aggro even after the boss blinks, but keep all the adds rounded up in the center.
So as an Affliction lock, what do YOU do?
Basically you will position yourself in the corner farthest from the stacks of bones (all casters/healers should be here actually) as this will keep you out of range from the adds that come in over the course of the fight.
While Noth is in the fight (he teleports out)...you will focus all your DPS on him. Keep your finger on the soul shatter button and pop it whenever its up...as he resets aggro when he blinks and you will most likely be on the top of his kill list. Once he teleports out...AoE the adds...life tap between each of the waves.
Rinse..repeat.
Heigan the Unclean
Time for fun! This fight is affectionately called "the dance" by most raid groups..and for good reason.
Demon tip: Imp. On passive. The stamina boost is more beneficial than having any other demon in the fight as they'll surely die.
At the start of the fight, make sure the tank engages BEFORE you run up on the platform. Heigan has range aggro, and he'll one shot you with a bonk on the noggin if you're too close. Once on the platform, pop a demonic circle.
Phase 1, DPS DPS DPS! Make sure your tank is keeping him at a good distance from you so that you don't get his spell disruption aura (20 yard range).
Phase 2, Get into position to do "the dance". Cast a Curse of Agony and a Corruption whenever they're up (since they're instant and can be done while running). If you get a shadow trance (aka instant shadow bolt)..use it. At the end of this phase...as he is running down..run AWAY from the platform to let the tank once again get aggro..then use your demonic circle to get back to the platform. That ranged aggro is a pain...trust me.
He has no enrage..so even if 90% of your raid dies..this fight can get finished.
BONUS TIP! The Gauntlet!
Not a boss fight but still important. The main thing to remember on this next part (its the run to the next boss)...is to keep moving. Let the tanks lead...and make sure you and 2 people get across. Why? Because you can summon those who die on the way :)
Loatheb
DOOMGUARD! This is a great fight for this powerhouse, probably the best in Naxx actually. It's also a good idea to pop a soul well for this one just in case your healers get overwhelmed in that 3 second "heal" window they get.
This really is just a pure tank and spank battle for the most part. You will rip into him with all you have, making sure you get a spore buff whenever its up. The only real tip I can give you is to be weary of your life taps (remember, you can't heal yourself or be healed for 99% of this fight), and to zoom your camera all the way out so that you can see spore spawn points.
Part 3 is up tomorrow!
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